Monday, 28 December 2015
Sunday, 20 December 2015
Memory Check
Q1.
Detail at least four areas of knowledge a freelance photographer must possess.
(for
example. Ability to use a computer and edit photographs)
1. Ability to understand use of lighting.
2. Good knowledge of using a camera (e.g. ISO, Appature)
3. How to edit photos to their customers likings via Photoshop.
4. Use a variety of shots (e.g. Wide Shots, Long Shots, Extreme Close Ups, Mid Shots)
Q2.
What attributes would you say a freelance photographer should possess?
(for
example – dependability.
The
role requires being reliable, responsible, dependable and fulfilling
obligations)
1. Ability to work around the customers needs.
2. Good time management, both with work and turning up on time.
3. Professionalism, working to high levels of maturity.
4. Dependability . The role requires being reliable, responsible, dependable and fulfilling obligations
Film Noir Evaluation
Evaluation
My assignment was to create a Game/DVD Cover and Poster in
the style of Film Noir. Film noir is typically old, black and white video where
it focuses on shadows and doesn’t show any blood or gore. The time period of
film noir is in the 1950’s where typically “gangster” type people would
feature. The types of clothing is trench coats, suits and fedoras for males and
long dresses for females. The history of film noir goes back to 1946 by Nino
Frank who was a French Film Critic.
My research was lengthy as I spent a lengthy period browsing
the internet for inspiring images, I found a couple of men stood with something
covering their eyes. Later that evening after discovering the image, I drove
through Bulwell at the evening and discovered the type of Film Noir shadows I
was looking for. That gave me the inspiration for the name “Grand Theft
Bulwell” because of inspiration found from the franchise ‘Grand Theft Auto’
(GTA). I then created a Grand Theft Auto style poster for my product utilising
all 4 photos from their individual shoots. After finding it not “Film Noir”
enough, I created a second one using this as an Extension/Extra Work. The
inspiration of the men with their face covered made me feel fear so it fitted
well with the “Grand Theft” aspect of the game and fitted Bulwell’s reputation.
Film Noir has a typical lighting style, this is found to be
a “3-Light Technique”. This technique consists of using three low-key lights. A
key light – This is the light used to create a background light, this can be
used with a cookie which would create a blind effect behind the object/study.
Next is the fill light to fill any light which is not found when the key light
is on. After this comes the back light which add a light above the object/study
and allows it to stand out from the wall/background.
My original idea was to create a Grand Theft Auto style game
case and poster. However, after self-realisation and words with Faye. It was
agreed that it wasn’t Film Noir enough. Therefore I created a second case and
several variations of it, these can be found on a contact sheet. I took a
selection of photographs at home which was a picture of chavs in Bulwell and a
car. Unfortunately, due to the Bulwell chavs noticing me taking pictures I only
got one picture before I had to dash.. the next images were the ones I took in
college. These were of Dom wearing a hoodie, these can be found on
ContactSheet001 and the next were off the Council Building in Nottingham, which
can be found on ContactSheet002.
When taking the images we had to bring into account the room
is a sound booth so people may be using it however fortunately for us nobody
used it while we were. Following this we needed a hoodie which was a prop as well
as a light source which we used a phone torch.
The test shots influenced my final images as I used the best
quality image that showed the most shadow and lighting fitting for Film Noir. Following
this I adjusted the levels and curves of my image to detail and increase
shadows. The levels of adjusting each item is found below:
Monday, 7 December 2015
Film Noir - Proposal [FINISHED]
Film Noir Photography Proposal
Idea
The initial idea I thought of was having a person in the
middle, with two cars on either side at the bottom. I would have Dom’s face in
the middle in black and white with a hood making anything above his nose black
and not visible. The market square clock tower of the council house is then
above that fading downwards, with a Nottingham skyline behind that at a high
opacity fading out with birds flying.
Props
The props we will need is a hoodie, snapback, two cars, a
cigarette and a city.
We will be using a hoodie to put the hood up to add shadow
over Dom’s eyes and up to the top of his nose. We will also add a snapback to
add more shadow and completely block the eyes out with shadow so they’re not
visible to add the effect of danger and hiding in the shadows. The two cars are
to add to the stereotype to those who wear hoodies and tracksuits in
Nottingham. The cars have a low suspension and large engines so they suit the
stereotype we are going for. The city is so we can have the council house clock
tower above Dom’s head and a skyline behind that. The inspiration for this is
from Grand Theft Auto.
Locations
The locations of the photos we will be taking is one picture
in college film studio which will be the picture of Dom with his head down with
the shadows. Then we will take two car pictures at Dom’s house and the skyline
in Nottingham.
Models
The model will wear a hoodie which will cover their eyes and
you will only see their nose to chin. The model will be Dom as he fits the best
for this.
Camera
& Lighting Settings
The lighting settings will be having two redhead lights, one
over the top as a backlight and have a key light at the front as the main
light. These will be the only lights used. The camera settings will be using
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